Game Cafe has been holding “Fireside Gatherings” for the Hearthstone app game by Blizzard Entertainment. Watch our Facebook page and calendar for when they happen.
This is a story of me (LordGameCafe) playing through a solo adventure on the Hearthstone app, that many players who have tried the game can probably relate with. Solo adventures have you playing against an AI where you get a choice of random improvements as you beat tougher and tougher bosses that also have tougher and tougher powers. It forces you to think differently with every hero you play, and I like that. Until I played…Toki, Time-Tinker
Toki, Time-Tinker has just one power: Go back in time and start your turn over. Remember how I thought these were quick games? Double that. Toki relies on random effect spells, so you have one chance to back up each turn and do it over if you don’t like the effect. With my rotten luck, I did this often. Sometimes only playing certain spells the first time, and then doing something else if they failed miserably. I was finally getting the hang of it, but then The Scarecrow happened…
See that big scythe in his picture? A lot of damage with life link, and it doesn’t deplete and go away. He just kept mowing me down. Start my turn over, and I could experience the dread twice a turn. His power wasn’t helpful either…
He can sacrifice his own minions for eight health EVERY turn for one mana. Needless to say, he is a juggernaut of doom that was comical for me to face him. I even had nice little combos like this one:
Mana Worm is cheap, and gets +1 Attack whenever you cast a spell. Cast this Enhance-a-matic spell, and get more spells to buff your worm. I also got the special hero award that made a copy of every spell I cast. So then I was actually filling my hand with spells and dealing out random damage. If I didn’t like how it went, I could backup with the hero power then decide to play safe and wait a turn, or try my luck again and have to live with the consequences.
Notice The Scarecrow has no weapon to the left of his icon? The card in my deck that seemed useless against all my other opponents was what saved me against Scarecrow!
Blingtron 3000 always seemed to give my opponent an awesome weapon, while I would get something useless (+1 Durability when you summon a penguin. You have no penguins? Too bad). He was a blessing against Scarecrow, taking away his awesome indestructible weapon and giving him….anything else. I didn’t care. And it worked. Scythe was gone!
So with his Super Scythe gone, he could still sacrifice his own minions for life, but I could slowly start gaining ground. Random enemy destruction spells were the best. They wouldn’t hit me or my minions, and I could do my turn again if I didn’t like the results.
I even got some new spells from Scarecrow’s deck, because of the random spells I was throwing. This Spiteful Smith would have helped old Scarecrow, but it was a warm body for me to turn on him.
A hand full of cards for me, Scarecrow has nothing with a squirrel courtesy of one of my random effects, and I can finally taste victory!
Scarecrow finally cratered. This was the most satisfying victory of any of the solo adventures I’ve had so far. I didn’t feel sorry for Scarecrow, and am thankful I beat him. I’ve played through The Witchwood and Kobolds & Catacombs so far. The Frozen Throne and Karazhan await!
Hope to see you sometime at a Game Cafe Fireside Gathering!